Main Window
This is the main window for editing scenes. The interface is
designed to be clean, easy to learn, and simple to use.
Object Editor
Art of Illusion provides subdivision surface based modelling tools
for creating smooth surfaces from control meshes of arbitrary shape
and structure. A powerful set of deformation tools allow you to
"sculpt" objects in a natural, intuitive way.
Procedural Texture Editor
One of Art of Illusion's most exceptional features is its
procedural texture editor. By "wiring together" blocks which
represent different patterns or mathematical functions, you can
construct complex procedures in just minutes. A preview of the
resulting texture is always visible, and updated continuously as
you work.
|